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Média 1 pour l'article with flowing and distorted effects created using ShaderGraph

Description

Having the functions of distortion and fluidity.

The edge depth effect can be enabled.

The DistanceField effect can be enabled.

The examples list several usage methods:

starlight flickering effect,;

image flowing effect;

sphere rotation effect;

Materials created using ShaderGraph.

This image reference image is used for effect reference purposes. The randomly adjusted values are not all included in the asset. Only n reference effect material parameters are shown.

Exporting the scene in Unity format.

Formats inclus