
Descrição
Introduction
This is a high-quality black tabby cat model with multiple 4K UDIM textures, rigging and animations. It also comes with realistic muscle structure. This model is made with Blender and Cycles renderer at real-world scale.
Description
The models consists of body, paws, eyelids* 2, lacrimal glands* 2, oral cavity, lens* 2, irises* 2, tongue, teeth* 2.
Polygons
Body: vertices 44,520; polygons 44,422Paws: vertices 11,394; polygons 11,196Eyelids* 2: vertices 342; polygons 288Lacrimal glands* 2: vertices 1,968; polygons 1,920Oral cavity: vertices 9,256; polygons 9,184Lens* 2: vertices 964; polygons 1,024Irises* 2: vertices 1,538; polygons 1,504Tongue: vertices 5,001; polygons 4,940Teeth* 2: vertices 14,712; polygons 14,656Total: vertices 89,695; polygons : 89,134
Project FormatThere is a Blender project and an OBJ file rotated over the X-axis by 90 degrees without rigging or animation.
TexturesJW0O6V0A_BlackCat_BodyHair_BaseColor_1001.png, 4096* 4096JW0O6V0A_BlackCat_BodyHair_BaseColor_1002.png, 4096* 4096JW0O6V0A_BlackCat_BodyHair_Msak_1001.png, 4096* 4096JW0O6V0A_BlackCat_BodyHair_Msak_1002.png, 4096* 4096JW0O6V0A_BlackCat_BodySkin_BaseColor_1001.png, 4096* 4096JW0O6V0A_BlackCat_BodySkin_BaseColor_1002.png, 4096* 4096JW0O6V0A_BlackCat_BodySkin_Normal_1001.png, 4096* 4096JW0O6V0A_BlackCat_BodySkin_Normal_1002.png, 4096* 4096JW0O6V0A_BlackCat_BodySkin_SSS_1001.png, 4096* 4096JW0O6V0A_BlackCat_BodySkin_SSS_1002.png, 4096* 4096JW0O6V0A_BlackCat_BodySkin_Specular_1001.png, 4096* 4096JW0O6V0A_BlackCat_BodySkin_Specular_1002.png, 4096* 4096JW0O6V0A_BlackCat_Eye_BaseColor.png, 2048* 2048JW0O6V0A_BlackCat_Eye_Normal.png, 2048* 2048JW0O6V0A_BlackCat_Eye_Specular.png, 2048* 2048JW0O6V0A_BlackCat_OralCavity_BaseColor.png, 4096* 4096JW0O6V0A_BlackCat_OralCavity_Normal.png, 4096* 4096JW0O6V0A_BlackCat_OralCavity_Specular.png, 4096* 4096
RiggingWith full controllers, including IK/FK switch and facial rigging, users can animate the model easily. The features are as follows:CTR_leg_f/b.L/R comes with 3 customized attributes:IK-FK controls the IK/FK switch of the legs;Pole_target controls the switch of control methods of the pole vector;stretch_CTR controls the stretch limit of the legs.CTR_gravity_b comes with a customized attribute Tail_roll which controls whether the tail moves following the parent controller.CTR_gravity_f comes with 2 customized attributes:Roll_Head controls whether the head moves following the parent controller;Roll_Neck controls whether the neck moves following the parent controller.CTR_head comes with a customized attribute Eye_follow which controls whether the eyes move following the parent controller.CTR_eye_a.L comes with a customized attributes pupil which controls the dilation and contraction of the pupils.CTR_ROLL_foot_b/f.L/R control the squeeze effect of the foot pads by Z-location.And more...
AnimationsLoopable running animation at 30 fps, frame range 0-16 Loopable trotting animation at 30 fps, frame range 0-301Loopable walking animation at 30 fps, frame range 0-360
FeaturesThe model is in meter units at real-world scale.To run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.Except for the above instructions, the model can be directly rendered in the project.


















