Old, rotary, retro telephone.
- Any questions you might have, do not hesitate to ask via message.
- Native Blender scene, with materials set up for Cycles. All preview renders are done in Cycles.
- High resolution 8K textures with UDIM for bigger parts.
- UV unwrapped
- Sub division ready.
- Clean topology and logical file structure.
- Headphone holes are not modeled.
- When loading scene into Blender you might need to use file/external data/find missing files and point it to the textures directory.