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Update Face

Adding ARKIT MorphTarget

https://www.youtube.com/watch?v=lc6OCtBxoRY

The skeleton has the structure of an Epic Skeleton, but the proportions of the model are different, so you need to retarget the animation (see the documentation https://docs.unrealengine.com/4.27/en-US/AnimatingObjects/SkeletalMeshAnimation/AnimationRetargeting/)



If you need an installation to create an animation, write me an email, I will send you a blender file with the installation


Contains additional bones:u_sheath

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