Update Face
Adding ARKIT MorphTarget
https://www.youtube.com/watch?v=lc6OCtBxoRY
The skeleton has the structure of an Epic Skeleton, but the proportions of the model are different, so you need to retarget the animation (see the documentation https://docs.unrealengine.com/4.27/en-US/AnimatingObjects/SkeletalMeshAnimation/AnimationRetargeting/)
If you need an installation to create an animation, write me an email, I will send you a blender file with the installation
Contains additional bones:u_sheath