Descripción
A Low-poly 3D model of a sedan car from 1990s made in Blender 5.0
- Images rendered in blender Eevee + Cycles
- real world approximate scale.
- all pivots are centered.
- optimized mesh (clean geometry).
- no flipped faces.
- street render included, available for .blender format
REMOVABLE OBJECTS: (most parts can be removed without texture glitches or geometry holes)
- 16 wheels (4x each model)
- antenna
- steering wheel
- front seats
- doors
- hood
- trunk
- little tree (air freshener)
- spoilers (5 options = Race, PS style, retro, short, roof spoiler)
- Trailer_hitch
- Sunroof
- rear and headlights_covers
- 2 options for headlights
- underneath details
- interior (you can toggle off most of the interior if using non transparent glass)
- gas lid
- license plate
MATERIALS:
- 1 PBR 4K Material for body paint (2 options = off white and black)
- 1 PBR 4K Material for Car interior + body parts
- 1 PBR 4K Material for glass
- 1 PBR 2K Material for tires (4 options = new, race, used, old)
TEXTURES
- .png
- Painted and exported using Substance Painter.
- 4096x4096 Textures.
- Unreal ready textures: (base color/OcclusionRoughnessMetallic/Normal).
- Unity HDRP ready textures (metallic standard): (base color/MaskMap/Normal).
- Unity URP ready textures (metallic standard): (AlbedoTransparency/MetallicSmoothness/Normal).
- Individual PBR maps: (base color/metallic/Normal/Roughness/Glossiness/AO/Curvature).






















