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Beschreibung

A Low-poly 3D model of a sedan car from 1990s made in Blender 5.0

- Images rendered in blender Eevee + Cycles

- real world approximate scale.

- all pivots are centered.

- optimized mesh (clean geometry).

- no flipped faces.

- street render included, available for .blender format


REMOVABLE OBJECTS: (most parts can be removed without texture glitches or geometry holes)

- 16 wheels (4x each model)

- antenna

- steering wheel

- front seats

- doors

- hood

- trunk

- little tree (air freshener)

- spoilers (5 options = Race, PS style, retro, short, roof spoiler)

- Trailer_hitch

- Sunroof

- rear and headlights_covers

- 2 options for headlights

- underneath details

- interior (you can toggle off most of the interior if using non transparent glass)

- gas lid

- license plate


MATERIALS:

- 1 PBR 4K Material for body paint (2 options = off white and black)

- 1 PBR 4K Material for Car interior + body parts

- 1 PBR 4K Material for glass

- 1 PBR 2K Material for tires (4 options = new, race, used, old)


TEXTURES

- .png

- Painted and exported using Substance Painter.

- 4096x4096 Textures.

- Unreal ready textures: (base color/OcclusionRoughnessMetallic/Normal).

- Unity HDRP ready textures (metallic standard): (base color/MaskMap/Normal).

- Unity URP ready textures (metallic standard): (AlbedoTransparency/MetallicSmoothness/Normal).

- Individual PBR maps: (base color/metallic/Normal/Roughness/Glossiness/AO/Curvature).

Enthaltene Formate

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