
Descripción
A lightweight and easy-to-use retro post-process shader designed to recreate classic low-resolution visuals inspired by retro and PSX-style games. With only a few intuitive parameters, you can quickly achieve a nostalgic retro look for your project.
The shader includes controls for pixelation, color reduction, and dithering, allowing you to customize the final appearance without complex setup.
Perfect for retro-inspired games, prototypes, game jams, stylized projects, and visual experiments.
Demo
FEATURES:
Plug-and-play retro post-process material
Easy setup with only three main controls:
Pixelation
Color Reduction
Dithering
Fully customizable through material instances
Lightweight and optimized
No Blueprints required
Suitable for both games and cinematics
Demo map included
Master Materials: 1
Material Instances: 8
Blueprints: None required
Static Meshes: Demo only (not included in the product)
Network Replication: Not required
Supported Development Platforms: Windows / Linux / MacOs
Supported Target Build Platforms: Windows / Linux / MacOs
Important:
Meshes shown in screenshots and demo scenes are for demonstration purposes only and are not included
Designed and tested in Unreal Engine 5.1+
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