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-%50 Promo

**Game Ready **

Furniture for Home Work fine on Unreal and Unity **Low poly and textured **

( Textures are compress on the Sketchfab’s viewport ) Enjoy

[ IMPORTANT ]

In Unreal Engine - Set all material’s Blend Node to Masked. Then Connect Base Color “A” Output Into “Masked Opacity” Input of your material Node ----Save and Reload—

Formatos incluídos