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商品 Basilica Corridor 的媒体 1

描述

A basilica interior for 3ds Max and V-Ray: a long nave lined with marble colonnades, side aisles, an upper gallery with fresco panels, arched windows, a coffered timber roof and wooden pulpit canopies. Every surface has 8K PBR textures, and the Substance 3D Painter project is included, so you can re-texture the whole scene. It is ready to render: open the scene, pick a camera and render. Use it for historical film and TV sets, architectural visualization or stills.

What's included
  • 3ds Max 2018 scene (.max) with V-Ray 3.6 materials, lights and cameras

  • 68 texture maps (8K): Diffuse, Glossiness, Normal, Reflection and IOR for every material

  • Substance 3D Painter project (.spp, 18 GB unpacked), delivered as a 3-part split ZIP (about 9 GB). Download all three parts into one folder and open the .zip part with 7-Zip or WinRAR.

Specs
  • 21 objects

  • 183,643 polygons / 202,579 vertices

  • Renderer: V-Ray Adv 3.60.04

  • Textures: 8192×8192 JPG, V-Ray glossiness workflow

Notes
  • Requires 3ds Max 2018 or newer with V-Ray 3.6 or newer.

  • The scene points to the maps with absolute paths (C:_23 Basilica_Corridor\maps). Either unzip to that folder, or relink once with Asset Tracking → Set Path, or add the maps folder under Customize → Configure Project Paths → External Files.

  • The gallery images are V-Ray renders of this scene. The last two are wireframe renders.

  • No FBX/OBJ or game-engine version, no LODs, no collision.

Support: [email protected]

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