
Description
CREATION
The model and its accessories, if any, have been created with 3D Studio Max (2018 version) and imported in the Unity 2021.2.0f1 version with FBX 2018
Animation type: Humanoid
The topology is made up of quads and triangles as follows:
- Body Cords: 1095 polys, 2164 tris, 1145verts
- Breeches: 506 polys, 1012tris, 532 verts
- Eyes: 648 polys, 1224 tris, 650 verts
- Eyes Glass: 648 polys, 1224 tris, 650 verts
- Foil: 1109 polys, 2178 tris, 1110 verts
- Foil Cord: 118 polys, 236 tris, 132 verts
- Glove: 809 polys, 1613 tris, 813 verts
- Hand: 658 polys, 1280 tris, 647 verts
- Jacket: 412 polys, 824 tris, 442 verts
- Male Head: 1802 polys, 3506 tris, 1970 verts
- Mask: 1032 polys, 2062 tris, 1122 verts
- Mask Cord: 248 polys, 488 tris, 256 verts
- Shoes: 964 polys, 1922 tris, 1056 verts
- Socks: 264 polys, 528 tris, 288 verts
- Zip Foil Lame: 950 polys, 1891 tris, 994 verts
MATERIALS AND TEXTURES
Textures size are from 1024x1024px to 4096x4096px
All textures are in TGA format
Diffuse, Normal
Each specular map have a glossiness map in the alpha channel, except M_Eyes_Glass
The package includes a shader modified of the “standard specular setup” with two sided actived
RIGGING AND ANIMATIONS
The models have been rigged with 3Ds Max Biped, with additional bones for the face: Eyes L and R, Eyebrows C, L and R, Eyelids Lower/Upper L and R, Jaw, Lips L and R
Fencing Foil has 7 animations:
- Advance Thrust
- Idle
- Prime Parry
- Riposte
- Step Backward
- Step Forward
- The Lunge
The animations are in place
The animation has been crafted (no motion capture)
You can find the animations on our Youtube Channel
https://www.youtube.com/watch?v=HQ6Qb_HXZ_k
FOLDER CONTENTS
The package includes:
- The file fbx of the animations, prefabs, Fencing Foil A-Pose
- The textures and materials of the meshes listed before