
Descrizione
Deer game model with hair cards + Deer Anatomy Study
What's included:
Textures:
4k Body Textures.
1k Eye Textures.
4k x 2k Hair Textures.
Deer game model:
53k Tris.
Default model.
And 2 extra poses (made by hand in Zbrush).
Zbrush scenes including:
All stages of the deer anatomy study:
Skeleton tool.
Deer tool with layers for:
Muscles.
Skin.
Skin folds.
Fur and hair.
2 Poses.
Ground mesh made for both poses.
Maya rendering scene with light setup and clay material for anatomy layers and poses sculpts.
Maya scene with deer default game model and poses. Also includes hair cards.
Substance Painter texturing scene.
Marmoset scene with light and material setup.
FBX files for default model and poses.
OBJs for all anatomy layers of the deer and poses.
Software used:
Zbrush 2024.0.4
Autodesk MAYA 2024.2
Adobe Substance 3D Painter 10.0
Marmoset Toolbag 3






