Old Camera – Game Ready PBR
Game ready model of an Old camera from the 1970s.
Optimized for use in games and interactive applications.
Technical Details
Game ready, optimized for real-time use
Mid poly geometry
Clean topology and correct scale
Pivot placed for easy placement
Suitable for Unreal Engine, Unity, and other engines
Geometry
Textures & Materials
PBR workflow (Base Color, Normal, Roughness, Metallic)
Texture resolution: 4096 × 4096
Single material
Formats Included
Notes
Designed for games, simulations, and real-time visualization
Easy to integrate into existing projects