
الوصف
Bring a unique fantasy creature into your project with this fully editable Goblin MetaHuman, designed for both real-time performance and cinematic-quality rendering.
This character features a detailed goblin design with exaggerated facial features and is textured in Substance Painter for high-quality surface detail and realism.
FeaturesFully editable MetaHuman compatible with Unreal Engine 5
High-quality textures authored in Substance Painter
Game ready and optimized for real-time use
Cinematic ready for high-quality renders and cutscenes
Clean topology suitable for animation and deformation
Unique stylized goblin design
Fantasy games
Unreal Engine 5 projects
Cinematics and short films
Character prototyping
MetaHuman-based pipelines
Engine: Unreal Engine 5
Rig: MetaHuman standard rig
Textures: High resolution (Substance Painter workflow)
Format: Ready for immediate use in UE5
Built on the MetaHuman framework, this character integrates seamlessly with Unreal Engine tools, animations, and existing MetaHuman systems.
In MetaHuman Creator, enable manual texture override and select the textures from the included folder.
CLOTHING NOT INCLUDED



