
Description
This project features desert-themed sand material created to reflect the desert environment. This material, which I developed using Substance Designer, is enriched with realistic sand cracks and textures. Featuring PBR (Physically Based Rendering), this material is designed for use in Unreal Engine and is equipped with detailed surface textures that will add a natural feel to your environment.
Main properties of the material:
Realistic sand cracks and natural color tones
Creating a sense of depth through sensitivity to lighting
Offering extra surface details with the displacement map
Ability to simulate different types of sand
By using this material in your project, you can make desert landscapes more impressive, increase visuals and provide players with an immersive experience.
Your feedback is important for us to improve ourselves, so feel free to comment and ask questions.