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SUPER & SWEET BUN mini pack ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ

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BUNNY | SUPER & SWEET BUN

A fully rigged, modular 3D model for my new Bunny Series.

PREVIEW VIDEO mini pack

Bunny Series List:

1. Super Bun PREVIEW VIDEO

2. Sweet Bun PREVIEW VIDEO

  1. SweetBunny PREVIEW VIDEO https://youtu.be/w1C3y0QXoaU

  1. HyperBunny PREVIEW VIDEO https://youtu.be/5nVNYYb1QCI

  1. Mercury Bunny PREVIEW VIDEO https://youtu.be/Xutdwn64YbA

My Fury Series list:

1. Ghost Fury

2. Phantom Fury

3. Heavy Metal Baby

4. Horrizon

Them is based on the Epic Skeleton.

Ideal characters for cyber-punk games, movies, third-person shooters, post apocalypse worlds, futuristic scenario,

sci-fi RPGs, movies, astronautic adventures and virtual reality exploration.

Renders are made in Unreal Engine 5 and Marmoset Toolbag 4.

Used program: ZBrush, Maya, Substance Painter, UVLayout, Unreal Engine.

 

โœฆ Key Feature:

Two characters

Fully Rigged with UE5 Rig

Base animation includes

Easy of Material Instance

Super Bun

๐Ÿˆฏ๏ธ Faces 59675 โŽ Tris 89570 โœณ๏ธ Verts 59008

Sweet Bun

๐Ÿˆฏ๏ธ Faces 112247 โŽ Tris 194330 โœณ๏ธ Verts 112944

โš™๏ธ Rig

This Character rig is based on a UE Mannequin skeleton.

The main bones hierarchy has remained untouched for easy retargeting.

With additional bones you can apply physics to different parts.

 

โœง Tested with various animations

Lyra Starter Game

Game Animation Sample Project

Advanced Locomotion System v4

Standard 3rd person animations

Female Interactions Animations

Mocap Library

ARLS + Horse Animset

Succubus AnimSet

Valley of the Ancient

Close Combat: Swordsman

โš”๏ธ Textures

๐ŸŒŸ Textures are packed for better optimization

 

โš”๏ธ Unreal Engine Project

๐ŸŒŸ Epic Skeleton rig with additional bones

๐ŸŒŸ Physics are not included. Itโ€™s advisable to use the KawaiiPhysics plugin for the best-looking results

๐ŸŒŸ 3rd person standard animations are included

๐ŸŒŸ Blueprints are not included

 

โ€ข โ€ข โ€ข ๐ŸŽ“FAQโ€ข โ€ข โ€ข 

Q: Need help with the model, how to contact you?

Q: Can I request customization? Are you available for commissions?

A: The best way to contact me is through email ๐Ÿ“ง [email protected]

Expect an answer in the working week.

Q: Can I use this model in 3dsMax / Cinema 4D / Blender / etc.?

A: Yes, you can. File formats such as .fbx can be imported anywhere.However, they are originally made in Maya and some software might not recognize them correctly.

Unfortunately, I cannot give you support for this software becauseI do not have any experience with them.

The only software that I support is Maya, Unreal Engine, and Unity.

My customers have reported to me that my models work in Blender.

 

Q: If I switch to another engine, do I have to re-purchase the asset?

A: No, you don't have to. You can request additional files (.fbx / .obj / textures / etc )through email ๐Ÿ“ง [email protected]

For verification purposes, I will ask you for the Invoice ID.Expect an answer in the working week.

 

 

^Best wishes!^

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