
الوصف
Ako Mini_Map System Designed for racing maps and open-world environments.
Ready to use in less than 60 seconds, with a simple setup and no complex configuration required.
Built from the ground up for minimal resource usage, the system has near-zero impact on engine and gameplay performance and avoids heavy rendering solutions such as Scene Capture, making it perfect for performance-critical projects.
A new and more advanced version of the system is currently in development, offering additional powerful features. To stay updated, follow the project on Discord: Discord channel
🔴Tutorial video:
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✨ Key Features
--Easy Setup & Workflow
--Designed to work with just a few clicks.
--No need to modify internal plugin files.
--Fully compatible with both racing tracks and open-world maps.
--Beginner-friendly, ready to integrate instantly.
**Track & Player Visualization
--Spline-based track visualization for accurate and smooth paths.
--Real-time player tracking, either via spline paths or world location.
--Supports multiple actors (NPCs, vehicles, objects) with live updates.
--Flexible map rotation modes: fixed player, rotating map, or rotation with path.
**Map Appearance & Customization
Adjustable zoom and center behavior.
Optional map borders and background color with opacity control.
Optional shear effect for stylistic visuals.
Path styling: color, thickness, smoothness, and drawing style.
Supports multiple spline paths for complex tracks.
**Runtime & Open-World Support
Change path settings during gameplay.
Choose between continuous updates or one-time draw for performance optimization.
New world-bounds calculation allows free tracking for open-world environments.
**Debug & Development Tools
Optional debug tools for troubleshooting during development.
Can be fully disabled in production builds.
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💬 Feedback & Support
Join the Discord server to:
Report bugs
Share suggestions
Receive update notifications
Discord: https://discord.gg/Be3aNNDaXn
Project utilizes the following plugins: ModelingToolsEditorMode, ChaosVehiclesPlugin, PCG, and Enhanced Input, all enabled and fully integrated.







