
Descrição
Documentation | Video Demo (Coming Soon) | Website
uCamera is UNSPACE’s precision CineCamera Actor for LED volumes, designed to mathematically preserve depth of field and focus continuity between physical elements and virtual set extensions, straight in-camera, without post-production focus fixes.
🎯 Key Features
✅ Automatic Depth of Field Compensation
Continuously adjusts virtual focus to match your physical lens focus, helping maintain consistent focus between real and virtual elements on the LED wall.
📏 Live Wall Distance Monitoring
Real-time feedback showing the exact distance to the LED wall, so you can verify camera-to-wall distance during rehearsals and takes.
🔀 Hybrid Wall Detection
Auto-detects nDisplay volumes via the Engine provider (nDisplay API, plugin required). Falls back to Raycast detection for custom LED walls.
📡 5-Ray Frustum Sampling
Casts 5 rays (center + 4 corners) through the frustum to prevent focus jumps when tilting the camera.
📊 Detection Confidence
Shows how many rays detected the wall (0-5), helping you understand wall visibility.
⚙️ Advanced Settings
Fine-tune wall detection with Provider, Ray Count, Combine Method, Smoothing and Fallback Mode options.
🧭 Tracking Offset Settings (LiveLink rigs)
Built-in Tracking Sensor Offset and Additional Camera Offset let you compensate for tracking marker placement and apply quick framing tweaks (available when a LiveLink subject is connected). Offsets are measured in centimeters.
🎚️ Focus Depth Offset (Creative control)
Use Focus Depth Offset to stylize the look live on set:
0.0 = accurate matching
+ = deeper focus (more in focus)
− = shallower focus (more blur)
🫧 Aperture Edge Tuning (DOF transition control)
Fine-tune the transition of the depth of field by applying an artistic offset to the camera aperture (F‑stop). Range: −2.0 to +2.0 (step 0.1).
0.0 = accurate matching
+ = sharper/crisper DOF transition.
− = softer/smoother DOF transition.
📐 Professional Filmback Presets
Includes camera filmback presets for common VP systems:
RED Komodo / V‑Raptor
ARRI Alexa Mini LF / Alexa 35
Sony Venice / Venice 2
🔌 LiveLink Integration
Works with LiveLink camera tracking and lens metadata pipelines (Focus, Iris, Zoom) using standard LiveLink sources and any LiveLink-compatible tracker.
🧱 If Your LED Wall Isn’t Detected (Manual Tag)
If auto-detection doesn’t catch your wall, you can manually tag your LED wall components with:
✅ LED Volume
⚠️ Required Engine Plugins
LiveLink – Used to receive camera tracking and lens metadata from any LiveLink source
nDisplay – Required for the Engine (nDisplay API) wall-detection provider.
If nDisplay is not enabled, uCamera automatically falls back to the Raycast provider, so the plugin still works on projects that do not use nDisplay.
🧩 Compatibility
Unreal Engine: 5.5, 5.6, 5.7, 5.8
Platforms: Windows (Editor & Runtime)
Tracking: Any LiveLink-compatible camera tracking source
🔒 Licensing
Distributed under the Fab Standard License — allowed in personal and commercial projects, can be modified and integrated into your pipeline. Redistribution as a standalone plugin is not permitted.



