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Description

Cozy lo-fi piano music for games: 5 songs, each split into sample-aligned stems, plus 30 key-matched stingers. / Mute drums or ambience to keep only the melody, or strip a track back to piano or soft ambiance for menus and dialogue.

Listen: https://youtu.be/eTH_3J-75Hg

Second Video is a showcase of how stems of 1 song can be used.

WHAT'S INSIDE

- 5 tracks (about 18 minutes of music), 75-110 BPM

- 25 stems: drums, bass, piano, foley and background ambience for every track

- 5 full mixes

- 30 stingers for wins, losses, progression, pickups and UI, each in a key that matches the music

- WAV 44.1 kHz / 24-bit and OGG Vorbis

- README with tempo, key and loop length for every track

STEMS YOU CAN USE IN-GAME

Every stem in a track has the same length and loop point, so they stay in sync when you start them together.

- Menus and dialogue: play piano only

- Exploration: add bass and drums

- Indoors or at night: remove the foley and ambience layers

- Busy scenes: bring the full mix back

Works as vertical layering in Unity, Unreal (MetaSounds or Sound Cues), Godot, FMOD or Wwise.

TRACKLIST

01 Piano Hour - 75 BPM, 2:08

02 Afternoon Company - 110 BPM, 2:37

03 Piano Music Box - 75 BPM, 3:54

04 Coasting Through Time - 80 BPM, 5:36

05 Golden Blue - 80 BPM, 3:36

Made for all different kind of genres.

Exploration, cozy games, life and farming sims, cafe and shop management, visual novels, puzzle games, casual mobile games and menus.

TECHNICAL

- Seamless loops with no fade at the loop point

- Mastered to about -18 LUFS, leaving headroom for your game's mix

- Human-made music, no generative AI

Formats inclus

Fichiers supplémentaires