Description
Cozy lo-fi piano music for games: 5 songs, each split into sample-aligned stems, plus 30 key-matched stingers. / Mute drums or ambience to keep only the melody, or strip a track back to piano or soft ambiance for menus and dialogue.
Listen: https://youtu.be/eTH_3J-75Hg
Second Video is a showcase of how stems of 1 song can be used.
WHAT'S INSIDE
- 5 tracks (about 18 minutes of music), 75-110 BPM
- 25 stems: drums, bass, piano, foley and background ambience for every track
- 5 full mixes
- 30 stingers for wins, losses, progression, pickups and UI, each in a key that matches the music
- WAV 44.1 kHz / 24-bit and OGG Vorbis
- README with tempo, key and loop length for every track
STEMS YOU CAN USE IN-GAME
Every stem in a track has the same length and loop point, so they stay in sync when you start them together.
- Menus and dialogue: play piano only
- Exploration: add bass and drums
- Indoors or at night: remove the foley and ambience layers
- Busy scenes: bring the full mix back
Works as vertical layering in Unity, Unreal (MetaSounds or Sound Cues), Godot, FMOD or Wwise.
TRACKLIST
01 Piano Hour - 75 BPM, 2:08
02 Afternoon Company - 110 BPM, 2:37
03 Piano Music Box - 75 BPM, 3:54
04 Coasting Through Time - 80 BPM, 5:36
05 Golden Blue - 80 BPM, 3:36
Made for all different kind of genres.
Exploration, cozy games, life and farming sims, cafe and shop management, visual novels, puzzle games, casual mobile games and menus.
TECHNICAL
- Seamless loops with no fade at the loop point
- Mastered to about -18 LUFS, leaving headroom for your game's mix
- Human-made music, no generative AI