
説明
Take full control of async operations from Blueprints — no C++ required.
Async Blueprint Tools is a lightweight, production-ready Unreal Engine plugin that lets you run Blueprint logic on background threads, safely return to the game thread, introduce non-blocking delays, and even create cancelable asynchronous loops — all through pure Blueprint nodes.
Ideal for games and tools that demand concurrency without complexity, this plugin empowers developers to process heavy logic, load data, or throttle logic execution without blocking gameplay.
🧠 What It Solves:
Run long logic tasks without freezing your game
Cleanly return from background threads to update UMG/UI or actor logic
Schedule repeatable background tasks like AI processing, streaming, or chunk loading
Avoid misuse of timers, delays, or latent nodes for concurrency


