
Descripción
Voronoi Map Maker generates whole maps in the Unreal Editor: mountains and plains, with sea, lakes and rivers. Automatically place roads, bridges, villages and outposts. Create a map from a preset, modify it with parameter sliders, and move heightmap stamps with ease. Comes with paint tools for manual adjustment.
One button bakes the map into your level. Ideal for fast iteration and testing, and for prototyping survival, open-world or exploration games.
Features
Presets: Archipelago, Channel Islands, Mountain River, and more
Heightmap stamps: Place, move, rotate and resize them on the map, or use your own heightmaps
Roads: Automatic road placement within your assigned slope limits, with bridges over water
Villages and outposts: Procedural, modular buildings and a lookout tower for blockouts, included. Or use your own Blueprints
Paint tools: Tools for manual adjustment of elevation, vegetation, roads and points of interest
Landscape paint layers: Automatic landscape material, with three vegetation zones, road and beach
Customizable presets: Write your own presets as C++ classes, with their parameters as sliders for fast iterative design
Note
Maps are 2 km (2017 m) or 4 km (4033 m).
Voronoi Map Maker requires an existing Landscape in the level.
Runtime landscape generation is not supported.






