
Описание
VIDEO
DOCUMENTATION
Simple Door System is a Blueprint-based interactive door system for Unreal Engine that allows players to open, close, lock, unlock, and interact with doors through a clean Blueprint workflow.
Players can interact with standard doors, locked doors, and key-locked doors using a customizable interaction system. The system includes smooth door animations, handle press animations, locked handle rattle feedback, configurable sounds, interaction prompts, access level support, key requirement support, and easy integration into existing first-person or third-person projects through the included input component. Fully Blueprint-based, easy to customize, and no C++ required.
Features:
100% Blueprint-based system
Interactive door system
Standard door support
Locked door support
Key locked door support
Open door function
Close door function
Toggle door function
Locked door feedback
Handle press animation
Handle rattle animation
Smooth door animation
Configurable open angle
Configurable open direction
Configurable open speed
Automatic closed rotation setup
Door interaction prompt
Customizable interaction prompt
Interaction prompt widget
Open with E
Close with E
Toggle with E
Access level support
Key requirement support
Individual door customization
Individual access level configuration
Configurable interaction distance
Configurable prompt text
Door open sound
Door close sound
Handle press sound
Handle release sound
Locked rattle sound
Key unlock sound
Optional sound system
Optional highlight support
Blueprint Actor included
Input Component included
Interaction prompt widget included
Demo character included
Demo map included
Enhanced Input support
Easy character integration
Easy to customize
Single-player ready
No C++ required
Suitable for horror games
Suitable for survival games
Suitable for puzzle games
Suitable for adventure games
Suitable for exploration games
Suitable for immersive simulation projects
Suitable for escape room games
Suitable for stealth games
Suitable for realistic interaction systems
Suitable for first-person projects
Suitable for third-person projects











