
Opis
A high-detail, game-ready 3D model of a sci-fi combat robot turret, built using a professional production pipeline. Designed with clean topology, realistic surface wear, and high-resolution 4K UDIM textures specially optimized for real-time performance in Unreal Engine, cinematic visualization, and studio renders.
Key Features
Production Pipeline: Modeled in 3ds Max 2026, unwrapped in RizomUV, textured in Substance 3D Painter, and rendered in Marmoset Toolbag.
Polygon Count: ~400,000 Polygons (High-detail hard-surface geometry).
Game-Ready & Optimized: Quad-dominant topology, logically organized/named mesh components.
Advanced UV Layout: Non-overlapping multi-tile UDIM workflow + secondary UV Channel 2 dedicated for lightmap baking.
Unreal Engine Ready Textures: Exported with optimized 4K PBR texture sets (Base Color, Normal, Emissive, and packed ORM: Occlusion / Roughness / Metallic).
Files Included
3D Formats: FBX / OBJ / .MAX (3ds Max 2026 native)
4K Texture Sets (UE Optimized): Base Color, Normal, Emissive, ORM (AO / Roughness / Metallic)
Previews: Rendered in Marmoset Toolbag
🎓 Interested in the Creation Process?
Curious about the professional workflow behind high-detail hard-surface modeling, UDIM unwrapping, and Unreal Engine texture optimization? You can get the Full Step-by-Step Production Tutorial for this exact model, complete with all chapter breakdowns!
👉 [Get the Full Tutorial Here] https://www.artstation.com/a/55888190


















