This is a high-quality realistic male fighter character designed for games, cinematics, and real-time applications. The model features a strong, muscular body with clean topology and optimized geometry, making it suitable for both performance and visual fidelity.
The character comes fully rigged and includes a complete set of combat and movement animations, allowing easy integration into game engines like Unity or Unreal Engine.
Key Features:
Realistic male body with detailed anatomy
Clean topology and optimized mesh (~7.8k tris)
Fully rigged skeleton
Game-ready and animation-ready
Compatible with major engines (Unity, Unreal)
T Pose
Idle
Bouncing Fight Idle
Idle to Push Up
Unarmed Run Forward
Running
Run to Dive
Walking
Walking Variation
Crouched Walking
Brutal Assassination
Receive Uppercut to the Face
Flying Kick
Use Cases:
Action / fighting games
Third-person or first-person games
Cinematic projects
Character prototyping