์ฝ˜ํ…์ธ ๋กœ ๊ฑด๋„ˆ๋›ฐ๊ธฐ
Mega T-Shirt Pack - MetaHuman Wardrobe ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ

์„ค๋ช…

Mega T-Shirt Pack - MetaHuman Wardrobe

Populate your urban game worlds, character customization systems, or cinematic scenes instantly. This collection features 10 unique, professionally designed graphic t-shirts delivered as native Unreal Engine MetaHuman Wardrobe Items. Built with high performance and modularity in mind, this pack provides ultimate variety without the overhead of external skeletal mesh rigging.

โšก Smart VRAM Optimization

This pack is engineered specifically for Unreal Engine's strict performance guidelines. All 10 wardrobe variants share the exact same high-fidelity 4K Normal and Roughness maps. By utilizing Epic's Master Material workflow alongside the native Outfit Asset system, this pack dramatically reduces texture memory (VRAM) usage in crowded scenes.

๐ŸŽฎ Dynamic Variant Switching (Index 0-9)

No more tedious material swapping or blueprint re-wiring! All 10 unique graphic designs are baked into a single optimized workflow controlled by a scalar parameter:

  • Details Panel Integration: As shown in the product preview images, you can dynamically cycle through all 10 distinct styles right inside the Unreal Engine / MetaHuman editor. Simply select the OA_Tshirt component, expand the Overrides section, and change the Index value (from 0.0 to 9.0) to instantly update the t-shirt's design and color.

  • Perfect for Crowds & Runtime Randomization: Because the variation is driven by a single numeric parameter, you can easily hook it up to Blueprints to proceduralize or randomize NPC outfits at runtime.

๐ŸŒŸ Key Features
  • Native MetaHuman Wardrobe Integration: Prepared directly as a MetaHuman Wardrobe Item via Epic's official pipeline.

  • Single-Slider Customization: Easily switch between 10 unique urban styles using the native Index override slider.

  • Universal Dynamic Fit: Uses Unreal Engine's native clothing deformation to dynamically adapt to all standard MetaHuman body types flawlessly.

  • Clean Real-time Topology: Low-poly structure optimized for real-time game performance and ready for engine cloth simulations.

๐Ÿ› ๏ธ Technical Details
  • Supported Engine Versions: Unreal Engine 5.7 and above

  • Asset Type: MetaHuman Wardrobe Item / Outfit Asset (OA_Tshirt)

  • Pipeline Setup: Native Unreal Engine Cloth Asset & Outfit configuration with parameter overrides

  • Mesh Details:

    • LOD0: Triangles: 12,160 & Vertices: 6,202

    • LOD1: Triangles: 3,040 & Vertices: 1,580

  • Textures & Materials:

    • 4K Resolution Textures (Shared Normal, Shared Roughness, Parameterized BaseColors)

    • 1 Pre-configured Dynamic Material Instance (PBR Workflow)

๐Ÿ“ง Support & Contact

If you encounter any workflow technical issues or need help setting up the Wardrobe components in your project, please reach out:

[email protected]

โš ๏ธ IMPORTANT NOTE: The jeans/pants shown in the preview images are for presentation purposes only and are NOT included in this package. This asset pack contains only the T-Shirt wardrobe item.

ํฌํ•จ๋œ ํฌ๋งท