
Description
This kit includes 3 setups for properly replicating Unreal Engine's Top-down Template. You can use these setups in your own projects as a great foundation for a multiplayer topdown game.
This kit also includes:
- A basic Multiplayer Host/Find/Join session system with Steam support.
- An Advanced Graphics Settings menu with Display/Graphics/Advanced Graphics settings options.
Other features of this kit:
- The entire kit is fully commented and easy to understand
- Kit contains 17 blueprints in total
- Tested for large scale multiplayer
- Cool 3D move-to location indicator included
Corresponding Youtube tutorial for setup 1 and 3 can be found here:
Corresponding Youtube tutorial for setup 2 can be found here:
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The Multiplayer Modular Blueprint Lobby Solution is an advanced lobby solution which saves you countless of hours of programming! Host and join games, modify lobby game settings, character customization, ready up system and much more! Perfect for any game 🚀
Setup 1: Add movement input towards mouse location setup (2 blueprints) (easy)
This setup uses the Character's Movement Component and applies forward movement input towards the location of the player's mouse. This setup is simple and clean and does not make use of any RPC's.
Setup 2: SimpleMoveTo AI setup (3 blueprints) (intermediate)
This setup executes a SimpleMoveTo location function on a per Tick basis, both on the server and client. The server replicates the location of the player to all clients and corrects the client's location when necessary.
Setup 3: Reliable Click-to-move setup (5 blueprints) (advanced)
This setup is a bit more complicated and makes use of a server-controlled AI Character which represents the player in the game. In this setup, the player is an invisible capsule with only a camera and a camera spring arm attached to it, which follows the character's AI represented in the world.
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Kekdot
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