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Multimedia 1 dla listy Dztfix Network Check - Internet Connection & Reconnect UI

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Doc | Support
🌐 Dztfix Network Check is a lightweight Unreal Engine plugin that helps you detect internet availability, monitor network status, and build reconnect/no-internet UI directly with Blueprint.

Designed for mobile games and online features, it gives developers simple Blueprint nodes, clean project settings, network status events, and ready-to-use widget base classes for testing and reconnect flows.

✨ Key Features

✅ Check if internet is currently available

✅ Run one-time connection checks from Blueprint

✅ Start and stop automatic network monitoring

✅ Detect when network is lost or restored

✅ Bind to clean Blueprint events

✅ Configure test URL, timeout, interval, and debug logs from Project Settings

✅ Create reconnect/no-internet popup widgets

✅ Includes test widget base for quick setup and debugging

✅ C++ core with Blueprint-friendly workflow

🎮 Perfect For

- Mobile games

- Online login checks

- Reward systems that require internet

- Multiplayer/menu connection warnings

- Store or backend availability checks

- No-internet popup UI

- Reconnect button workflows

🧩 Main Blueprint Nodes

- Is Internet Available

- Check Internet Connection

- Start Network Monitoring

- Stop Network Monitoring

- Is Network Monitoring Active

- Get Last Network Status

📡 Blueprint Events

- On Network Available

- On Network Lost

- On Network Status Changed

- On Connection Check Completed

⚙️ Project Settings

- Enable Auto Monitoring

- Check Interval

- Test URL or Host

- Timeout Seconds

- Show Debug Logs

🖥️ UI Support

Includes a reconnect widget base and a test widget base to help you quickly build and validate your network UI flow.

Dztfix Network Check is built to be simple, clean, and easy to integrate into any Blueprint-based Unreal Engine project.

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