
Description
Low-poly Clock 3D model made in Blender 4.2
Inspired on classic clock style from 1920s very popular until 2000s
Images rendered in blender Eevee.
real world approximate scale.
all pivots are centered.
optimized mesh baked from highpoly mesh (clean geometry).
no flipped faces.
OBJECTS:
clock body
glass
minutes arrow
seconds arrow
hours arrow
MISC FILES:
entire high poly to low poly baking setting
clocks at the wall render (with wallpaper material for blender)
MATERIALS:
1 PBR 4K Material that covers the entire model.
duplicate of clock material for glass transparency
TEXTURES
.png
Baked Painted and exported using Substance Painter.
4096x4096 Textures.
Unreal ready textures: (base color/OcclusionRoughnessMetallic/Normal).
Unity HDRP ready textures (metallic standard): (base color/MaskMap/Normal).
Unity URP ready textures (metallic standard): (AlbedoTransparency/MetallicSmoothness/Normal).
Individual PBR maps: (base color/metallic/Normal/Roughness/Glossiness/AO/Curvature).
FORMATS
.blend
.fbx
.obj
.ply
.glb
Feel free to ask me your questions, if you need any help with the model please contact me, I will answer as soon as possible.
Made by Gabe.













