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Medios 1 para el artículo Influence zones, territory, zerg creep system

Descripción

Versatile node-based solution for influence zones, as seen in some games like:

  • Starcraft - zerg creep

  • Disciples series - territory system

Features:

  • Blueprint-only system

  • Clean blueprints with clear implementations

  • Highly customizable & easy to extend upon by just overriding functionality in children

  • Includes two demo maps utilizing free Infinity blade assets

Contains:

  • Influence node blueprint with derived examples for creep and territory

  • System participant blueprint with derives examples showcasing various utilization possibilities

  • A single material function to plugin into any participating material

  • Material parameter collection and function implementation supporting 3 distinct territory types (can be extended to any number)

Formatos incluidos