
Beschreibung
🎬 Preview video 🎮 Playable demo 2.0 📄 Documentation 2.0 💬 Discord
🔥 Check out the 2.0 integration with Dynamic Combat System: ⚔️ DCS Integration
Engine Version 5.3-5.7 - Update 2.0.4
Engine Version 5.0-5.2 - Update 1.9.1
Engine Version 4.26-4.27 - Update 1.9
A fully Blueprint, multiplayer-ready RPG Inventory System Template built on a modular Component Architecture. Designed to be intuitive, flexible and expandable. Consists of several major systems that will speed up the process of creating an RPG genre game.
🧩 Modular Component Architecture
Add gameplay functionality to ANY actor using the included components:
Interactable Component – enables interaction logic
Inventory Core Component – adds full inventory functionality
Stats Component – character/world stats with modifiers
Leveling Component – XP, level progression, scaling
Crafting Station Component – forge/alchemy/workbench logic
Upgrading Station Component – enhance & upgrade items
All systems are fully independent and designed to work together seamlessly.
📦 Inventory System:
Drag & drop, splitting, stacking, merging
Dynamic tooltips & quick-loot widget (toggleable)
Multiple customizable inventory tabs with unique sizes
Items with rarity, level requirement, durability, weight, and value
Weapon handling for one-handed, two-handed, and off-hand items
Five sorting methods: QuickSort, by Type, by Rarity, by Weight, by Value
Drop items into the world via LootBag or item-based Pickup classes
Loot Randomization and pop-up notifications (separate lesser/greater loot)
⚡Interaction System:
3 input modes: Single Press, Hold, Mashing
Supports objects, puzzles and NPCs
Ideal for world interaction logic of any complexity
🛠️ Crafting System:
Create multiple crafting station types (Forge, Alchemy, Workshop, etc.) using the same Crafting Component
Crafting Queue support (multiple items queued at once)
Adjustable crafting time, resource cost, and output quantity
Supports unlocking items using recipes
Spawning Crafted Item on the ground or adding directly to player inventory
🎮 Integrated with Enhanced Input and full gamepad support with dynamic switching between the Mouse+Keyboard and Gamepad Controller.
💾 Saving System
Cross-level save & load system with 4 save modes included:Quicksave, Autosave, Manual Save, Checkpoint Save.
🌐 Multiplayer Ready
Every system - Inventory, Equipment, Looting, Crafting, Interactions,etc. - is designed for multiplayer replication, using server-authoritative logic and proper RPC structure.















