描述
Stylized survival handgun / blaster weapon designed for real-time game environments. Built from salvaged and improvised components, combining sci-fi functionality with a grounded post-apocalyptic aesthetic. Suitable for jungle, survival, sci-fi, and stylized FPS projects. Concept Artist: Matteo Leng (ArtStation)
Optimized for game engines with clean topology, efficient UV layout, and organized material structure. Designed for close-up hero use or interactive gameplay props
Features
-Stylized sci-fi survival handgun / blaster
-Game-ready real-time asset (UE / Unity compatible)
-Clean topology with optimized polycount
-Proper UV unwrapping for PBR workflows
-2K texture set (PBR maps)
-Hero prop / FPS weapon / environment prop ready
-Organized materials for easy engine integration
-Suitable for stylized, sci-fi, and post-apocalyptic projects



