Zum Inhalt springen

Beschreibung

Stylized survival handgun / blaster weapon designed for real-time game environments. Built from salvaged and improvised components, combining sci-fi functionality with a grounded post-apocalyptic aesthetic. Suitable for jungle, survival, sci-fi, and stylized FPS projects. Concept Artist: Matteo Leng (ArtStation)

Optimized for game engines with clean topology, efficient UV layout, and organized material structure. Designed for close-up hero use or interactive gameplay props

Features

-Stylized sci-fi survival handgun / blaster

-Game-ready real-time asset (UE / Unity compatible)

-Clean topology with optimized polycount

-Proper UV unwrapping for PBR workflows

-2K texture set (PBR maps)

-Hero prop / FPS weapon / environment prop ready

-Organized materials for easy engine integration

-Suitable for stylized, sci-fi, and post-apocalyptic projects

Enthaltene Formate