Description
Pistol Pro Highlight Video
Pistol Pro Animation Overview
The Pistol Pro - Animation Pack by Mocap Online is an essential asset for game developers looking to create realistic, fluid character movement for shooter games featuring a one-handed pistol. This pack is tailored for intense shooter gameplay, emphasizing precise shooting mechanics with a single-handed firearm. With over 370 high-quality animations crafted specifically for Unreal Engine, this pack allows you to create immersive character controllers with advanced pistol combat and shooting mechanics. The animations include everything from aiming and firing a one-handed pistol to reloading, holstering, and tactical movement, offering a comprehensive solution for creating responsive, pistol-focused gameplay. Perfect for third-person shooters, action games, or any project that requires polished pistol combat animations, these assets are delivered in an Unreal Project file along with .FBX source files for seamless integration.
Explore our 3D viewer and animation list to see exactly what's included and how it can fit into your project:
Animation Types: Tactical Combat and Movement:
Idle and Transitions
Idle poses for both pistol-up (combat-ready) and pistol-down (relaxed) stances, along with fidgets and aiming stances specific to pistol shooting. Each animation is provided in both pistol-up and pistol-down versions, ensuring smooth transitions between combat-ready and relaxed states.
Walking, Jogging, and Running with Pistol
Full range of locomotion animations—walking, jogging, and running—in all directions (forward, backward, lateral, and diagonal), each available in both pistol-up and pistol-down stances. These animations are vital for navigating environments effectively, whether your character is patrolling or actively engaged in combat.
Turning, Strafing, and Tactical Movement
Turning animations for multiple movement states (standing, walking, jogging, crouching, and running) at various angles (45°, 90°, 135°, and 180°), available in both pistol-up and pistol-down versions. Strafing animations are included for lateral and diagonal movement while maintaining aim, supporting precise tactical movement during combat scenarios.
Crouching, Crouch Walking, and Aiming
Complete set of crouching animations, such as idle, crouch walking, and turning, all provided in pistol-up and pistol-down variations. Consistent crouch height ensures realistic use of cover and effective tactical maneuvers.
Jumps and Split Jumps with Pistol
Take-off, in-air, and landing sequences for jumps, available from different movement states (standing, walking, jogging, and running) while wielding a pistol. Split jumps are available with both left and right foot variations, adding realism and fluidity. All jump animations come in both pistol-up and pistol-down stances.
Aiming, Firing, Reloading, and Weapon Handling
Detailed animations for aiming, looking, firing, reloading, weapon swapping, and holstering—all available in both pistol-up and pistol-down versions. Aim offsets are provided for precise targeting in multiple directions, while reloads and weapon swaps ensure smooth transitions during combat.
Death Animations
Dramatic death animations in various directions—falling forward, backward, left, and right—while wielding a pistol. These animations provide visually compelling death scenarios, enhancing the overall realism of combat gameplay.
Animation Details
Over 370 animations designed specifically for tactical combat gameplay, with a focus on character movement and pistol handling.
Animations include standing, crouching, walking, jogging, running, and jumping in multiple directions, all available in both pistol-up and pistol-down stances.
Updates in version 2.7A2:
Improved split jumps with realistic take-offs, in-air loops, and landings.
Lowered crouch turns for better transitions.
Stabilized aim turns and added more relaxed locomotion options (walks, jogs, crouch walks).
Carefully pose-matched animations for smooth blending, making integration into gameplay systems effortless.
Delivered on the UE4 Skeleton in an Unreal Project file, along with source .FBX files.
Includes Root Motion and In-Place (IPC) animations with custom attributes for continuous speed and rotation data curves, ensuring precise control and programming.
Free demo Blueprint Controller created by "3 Prong Gaming" included for quick testing.
Seamless Integration
The Pistol Pro Pack is fully compatible with Unreal Engine's animation system, allowing for easy implementation of realistic character movement and combat actions. The animations are optimized for quick retargeting to UE5.xx's Manny character using our customized IK-Retargeters, which enhance bone alignment and animation blending for smooth transitions. The pack supports both Root Motion and In-Place animation modes, providing the flexibility needed for responsive character control. Delivered on the UE4 Skeleton in an Unreal Project file, these animations are ready for easy integration into any Unreal Engine project.
Download the Retargeting Project to streamline setup and bring your characters to life effortlessly.
Expertly Crafted by Motus Digital
These animations were created by Motus Digital, an experienced team with over 30 years in the game industry, contributing to hundreds of games. Their expertise ensures that every animation is crafted with meticulous attention to detail, providing consistent, polished, and professional quality. This level of craftsmanship sets our pack apart from other pistol-style animation packs, which may lack the precision and quality provided by our experienced team.
Pistol Pro Links
Included formats
- versions