
Description
**Please note that as of Unreal Engine 5 Tessellation is no longer supported in the material system so tessellated displacement will only work in Unreal 4 versions of the engine**
Preview: youtube.com/watch?v=8oucp92sL_Q
An Ancient Cistern environment which uses advanced tessellated displacement in conjunction with vertex paint, mesh LODs, BSP 'boxing', minimalist instanced geometry and textures to achieve a high level of detail with lower performance overhead.
This environment includes many custom materials and techniques that you can dissect and utilize in your own project.




