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الوسائط 1 للقائمة Crouch Animation | Vicon Mocap
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الوصف

Animation overview: Video

Animation DEMO: Demo

Male Crouch Movement – Animated Motion Capture Pack

This pack focuses on believable crouched movement — low-profile locomotion for stealth, cover-based combat, and tactical gameplay. It includes 92 motion-captured animations, split into two full sets:

Crouch Unarmed (46 animations)

Crouch Pistol (46 animations)

Both sets share the same structure, giving you a complete crouch locomotion system ready to drop straight into gameplay.

What's included

Locomotion

Walk and Jog, each with Start / Loop / End

4-directional coverage: Forward, Back, Left, Right

Turns

Turn in place: 90° and 180° (Left/Right)

Walk turn starts: 90° and 180°

Jog turn starts: 90° and 180°

Hit Reactions

Light Hit: Front, Back, Left, Right — character absorbs a small hit while staying in crouch

Heavy Hit: Front, Back, Left, Right — character drops to the ground and recovers back into crouch

Idle & Gestures

Crouch idle pose

Gesture variation for extra life while stationary

Extra content

Character model: UE5 Manny (default), included for quick setup and testing

Pistol prop: Skeletal mesh with material, ready for immediate use

Technical details

92 motion capture animations (46 Unarmed + 46 Pistol)

Recorded with Vicon motion capture system

Root Motion included on all movement animations

Built on the UE5 Manny skeleton

Includes virtual bones for common setups:

VB_CharacterLocation

VB_Camera

Uses the default UE5 skeleton weapon bone (weapon_r) — attach your own weapon directly to it, no extra virtual bone required

Setup note.

Weapons can be attached directly to the weapon_r bone on the UE5 Manny skeleton — no additional retargeting or virtual bone setup needed.

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