转至内容
商品 ImpactFX - Ballistic VFX 的媒体 1
0 条评论

描述

PLAYABLE DEMO

DOCUMENTATION

VIDEO SHOWCASE

ImpactFX is a complete, production-ready ballistic impact framework, designed to deliver highly realistic projectile impacts with maximum flexibility, customization, and performance.

ImpactFX combines advanced Niagara systems, fully customizable parallax bullet hole materials, animated debris decals, physical surface detection, and a modular Blueprint architecture into a unified solution that can be integrated into virtually any FPS, TPS, military simulation, or action game. Every effect was designed from the ground up with scalability, optimization, and visual quality in mind.

Advanced Niagara Impact System

Each system is completely modular, allowing developers to easily enable, disable, replace or modify individual emitters.

  • Fast impact smoke

  • Slow lingering smoke

  • Sparks

  • Flying debris

  • Dust clouds

  • Dirt particles

  • Rock fragments

  • Wood splinters

  • Glass fragments

  • Blood splashes

  • Water splashes

  • Water ripples

  • Liquid droplets

  • Acid effects

  • Lava particles

  • Ice crystals

  • Electrical sparks

  • Material-specific secondary particles

Parallax Bullet Hole System

Every Bullet Hole Material can be customized directly through Material Instances without modifying the master material.

Additionally, every surface includes a 2×2 Bullet Hole Atlas, providing 4 built-in bullet hole variations per material. With 23 unique bullet hole materials, this results in 92 different bullet hole variations, significantly reducing visible repetition during gameplay.

Each atlas also packs multiple texture channels (Masks, Height, Albedo and supporting data) to maximize visual quality while minimizing texture memory usage.

Animated Dirt & Debris Decal System

ImpactFX also includes an advanced animated debris system.

Instead of static decals, every surface can display animated dirt accumulation using alpha textures that naturally fade over time.

Every Physical Material includes its own complete impact package featuring:

  • Niagara System

  • Parallax Bullet Hole Material

  • Animated Ground Dirt Decal

  • Debris Material

  • Physical Material

Supported surfaces include:

  • Asphalt

  • Concrete

  • Brick

  • Ceramic

  • Dirt

  • Sand

  • Mud

  • Grass

  • Snow

  • Water

  • Ice

  • Acid

  • Lava

  • Wood

  • MDF

  • Paper

  • Plastic

  • Fabric

  • Leather

  • Flesh

  • Glass

  • Bulletproof Glass

  • Carbon Fiber

  • Metal

  • Rusted Metal

  • Electrical

  • Oil

Included Content

  • 27 Physical Materials

  • 46 Niagara Systems & Emitters

  • 70 Material Instances

  • 12 Master Materials

  • 140+ Textures

  • Advanced Parallax Bullet Hole Materials

  • Animated Ground Decals

  • Debris Materials

  • Blueprint Impact Framework

  • Function Library

  • Components

  • Data Assets

  • Demo Map

  • Example Setup

Technical Information

  • Blueprint Only (No C++ Required)

  • Approximately 340+ Assets

  • Texture resolutions from 256×256 up to 4096×4096

  • Includes Bullet Hole Atlases, Ground Decals, Debris, Flipbooks, Normal Maps, Masks and Utility Textures

  • Modular architecture designed for easy expansion

  • Automatic Physical Material Detection

  • Production-ready folder organization

  • Fully scalable Niagara systems

Roadmap

Future free updates planned:

  • Additional Physical Materials

  • High-quality Impact Sound Library

  • Additional Bullet Hole Variations

  • New Environmental Effects and Optimizations

包含格式