
Description
A production-ready cover mechanic powered by Blueprints & High-Fidelity Animations. Don't start from scratch. This robust system delivers a fully functional cover mechanic, including environment detection, dynamic stance switching (High/Low), and seamless traversal logic. Includes the full Cover Set animation library.
🎥 [Preview Video] | 📖 [Documentation] | 🎮 [Playable Demo]
If you only need animations, please check out the Cover Set pack.
🧩 System Features (Blueprints)
Automatic Detection: Raycast systems to detect Walls, Edges, and Cover Height.
Dynamic Stance: Automatically switches between Stand (High) and Crouch (Low) cover.
Smart Traversal: Logic for Obstacle Passing, Edge Peeking, and Corner Wrapping.
Combat Ready: Includes "Bait/Distraction" mechanics and Lean logic.
Integration: Built on Epic's "Third Person" template for easy merging.
📦 Assets Included (242 Animation Files)
Full Cover Set Library: 121 Root Motion + 121 In-Place animations.
Movement: Sneak, Pivot, and Slide along walls.
Actions: Peek, Lean, Bait Throw, and seamless Entry/Exit transitions.
🛠 Technical Details
Blueprints: 17 Core Gameplay Blueprints
Input: Keyboard & Mouse (Easy to map to Gamepad)
Rig: Epic Skeleton (UE5 Mannequin)
Extras: IK Bones included
Source Files: .FBX and MotionBuilder included for all animations
Replication: Not currently tested for Multiplayer
⭐ Support & Feedback
Your feedback fuels our updates. If you find this pack useful, please consider leaving a review! It helps us understand your needs and improve future updates.
🤔 Need help or more info?
Join our [Discord], visit [www.vanillaloop.com], or email [[email protected]]


