
Description
Pick up items in your game with believable and production-ready character interactions.
This pack delivers a comprehensive set of item pickup animations designed for gameplay interaction systems, inventory mechanics, and realistic character behavior. From standard idle pickups to crouch and prone interactions, the animations are built to integrate smoothly into gameplay while remaining modular and flexible.
All animations are created to feel responsive, natural, and suitable for real-time gameplay systems.
Included Animation Set (90 Total)
Idle Pick Up Animations
Item pickup interactions performed from standing idle position including box pickups and directional hand interactions.
Crouch Pick Up Animations
Full crouch interaction set including start, idle, finish, and directional pickup variations designed for stealth or grounded gameplay mechanics.
Prone Pick Up Animations
Pickup interactions designed for prone states including directional hand variations and throw actions.
Interaction Variations
• Left Hand interactions
• Right Hand interactions
• 45° pickup variations
• 90° pickup variations
• Box pickup animations
• Throw item actions
These variations allow flexible implementation across different gameplay scenarios and item interaction systems.
Technical Overview
• 90 Animation Sequences
• UE5 Mannequin (Manny/Quinn) compatible
• Root Motion included (can be used In-Place)
• IK bones supported
• Animation-only package (no meshes, no materials)
• Windows & Mac supported
Designed For
• Item pickup systems
• Loot mechanics
• Survival games
• Shooter & tactical gameplay
• Open-world interaction systems
• Simulation projects


