
Description
big update 01
Now available for Unreal Engine versions 4.27 to 5.0-5.7 and above;
Added two Epic Skeletons versions UE4 and UE5!
The T-pose for UE5 Rig has been improved and the retargeted animation has become more accurate!
Minor errors in 3d model skinning have been fixed;
Added textures of dirty hands;
Improved the skinning of the rotation of the hand (forearm) - lowerarm_twist_01,lowerarm_twist_02. Now the rotation of the hand (forearm) has become much better! (Watch the video at the link https://www.youtube.com/watch?v=23pnT7zq0mU )
Compatibility of the 3d hand model with the Cascadeur animation program (Watch the video at the link https://www.youtube.com/watch?v=I_dqtTyTTMk )
Realistic 3d hands model for games from the first person or other. Control Rig. Easy retargeting! Easily create your own animation or edit the finished one with Control Rig!
Full compatibility with Epic Skeleton UE5 version.
Full compatibility with Epic Skeleton UE4 version. The character was configured using Control Rig
I recommend that you restart the animation using the Control Rig (see the video on the links) if you are not satisfied with the re-targeted
animation and want to improve it and use additional bones.
Note! To use Control Rig, activate the Control Rig plugin!
correction of fingers (a common problem when retargeting animation);
correction of deformity in the areas of wrist rotation (a common problem);
Tutorial on how to fix the problem with turning the arm (wrist) using Control Rig https://www.youtube.com/watch?v=5z-hyV0OQL0
Unreal Engine 5 Technical Details
Control Rig;
Color adjustment of skin tone;
Included textures in sizes 4096;
Verts: 6,670 Tris: 13,292;
PBR Materials;
Number of Materials and Material Instances: 2 and 6
Number of Textures: 11
Old video presentation https://www.youtube.com/watch?v=ZUiwQSk7lTs&t=9s
















