
Açıklama
Make sure to use Zbrush 2022.0.5 or later. OBJs are provided for other software like Blender, Maya, 3ds Max, 3D Printing etc.
These are un-textured high poly sculpts. All have been decimated as much as possible without sacrificing detail.
WELCOME TO THE THIRD INSTALLMENT OF CREATURE WORLD 2: D≡MON part 3 - Arms
Quickly add on to or create numerous demonic and monstrous creatures and characters with these 40 (+3 bonus) high-detail arms. Many blendshapes accompany them (see the YouTube video for an in-depth demonstration https://www.youtube.com/watch?v=Ee1XGIx6fE4 and https://www.youtube.com/watch?v=Pnm0LnAnyw8) for immediate variation and a few other surprises and changes. Among these different blendshapes/morphs we have muscular, obese and skinny, varying for each set of arms. This is the third part for D≡MON.
40 high-detail arms (+3 bonus variations)
164 blendshapes in Zbrush (Muscular, Obese, Skinny versions, and the occasional unique morph)
1 example head
1 example torso (with blendshapes)
Zbrush Master Subtool file housing all of the above
Zbrush Insert Mesh (IMM) brush
OBJs : Each arm set in its default state, muscular, obese and skinny states (where applicable) totalling 129 OBJs
Visual chart/guide for the arms
MAC users - sometimes the default unzip utility has issues with large zip files. Simply use Unarchiver instead: https://theunarchiver.com/ to unzip.
Higher res art here : https://www.artstation.com/artwork/2qE63A
Here is a video demonstrating it: https://www.youtube.com/watch?v=Ee1XGIx6fE4
How I approach kitbashing and corrective sculpting with it https://www.youtube.com/watch?v=Pnm0LnAnyw8
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