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(by Horror Mechanics)
About
A complete VHS interaction system for Unreal Engine, designed to deliver an immersive and authentic tape experience in your horror projects.
Horror Mechanics – VHS System allows you to easily create interactive televisions and VHS recorders with modular logic, enabling players to pick up tapes, insert them into a recorder, and watch videos play directly on an in-game television screen.
Built entirely in Blueprint, this system is easy to integrate and designed to fit both small and large projects.
It supports both First Person and Third Person setups, and includes automatic input detection with a dynamic UI that adapts to Keyboard & Mouse and Gamepad.
The system is designed with clarity and flexibility in mind, making it easy to understand, modify, and extend.
Key Features
Ready-to-use Television and VCR Recorder actors (place them directly in your scene)
Fully interactive VHS system (pick up, insert, eject and manage tapes)
Power management for both Television and Recorder (on / off)
Video playback directly on the television screen via Media Player
Dynamic screen states (Standby / Please Wait / Ready / Noise / Video)
Animated tape insertion and ejection with associated sounds
Event-driven system (trigger actions based on tape and power states)
Tape inventory widget — lets the player choose which tape to insert
Support for multiple tape configurations with custom video and mesh per tape
Supports First Person and Third Person projects
Automatic input detection (Keyboard & Gamepad)
Dynamic UI that adapts to the current input device
Modular and clean Blueprint structure
Fully documented Blueprints (all variables and functions are clearly explained)
Clean and well-organized project files
Supports custom Input Mapping Context (IMC)
Designed for flexibility and scalability
Use Cases
Horror games
Found footage experiences
Narrative-driven games
Exploration and mystery games
Any project requiring immersive VHS or retro TV interaction
Technical Details
Unreal Engine 5.7
Blueprint Only
No additional plugins required
Keyboard & Mouse and Gamepad support
First Person and Third Person compatible











