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描述

This is fine-tuned dance 3d character animation!

Examples of implementation:

# Unreal Engine - https://youtu.be/gNid8FT1FJM
# Unity - https://youtu.be/CxxpUJzhPJ0
# iClone - https://youtu.be/gPECVnFf17s
# IMVU - https://youtu.be/ivuYq64ZDnk

Please, notice how the dance works in loop, hits the music beat and how realistic it is.

The animation is available in next formats:
  • FBX (on A&M mannequin model, as displayed in the 3D preview above)

  • Unreal Engine - the bundle of animation files for all base UE avatars including MetaHumans (read more) (+FBX sources).

  • Unity - unitypackage (+FBX T-pose and animation sources).

Technical information:
  • seamless cycled animation loop.

  • animation loop duration (at 60 fps) - 1928 frames (32.1 sec)

  • the dance tempo - 130 bpm

  • the sound is NOT included into the Product, the song in the video preview (YouTube) is used only for the dance demo experience.

- inside the ZIP archive you will find 2 FBX files (the dance + T-pose)

+ ! UE5.4 bundle (uasset files + FBXs. --> (information for UE solo animations)

  • the Unity project is available as separate ZIP archive.

- animations keys are baked on the skeleton's bones hierarchy at 60 fps

- the FBX files are saved in MotionBuilder 2013 version format

- the character is fully MB Characterized (in T-pose) and ready for Control Rig editing and/or re-targeting

- the T-Pose is saved also as separate file (for retartegetting purposes) - on A&M Manneqion version.

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Сreated by MocapDancer (A&M Mocap)

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