์ฝ˜ํ…์ธ ๋กœ ๊ฑด๋„ˆ๋›ฐ๊ธฐ
Flexible nature: Sprucewoods ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ

์„ค๋ช…

Flexible nature delivers a complete collection of high-quality assets โ€” models, shaders, VFX, and systems โ€” carefully crafted to save you time and bring your project to life.

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๐ŸŒฒ3D Models [135]:

  • Spruce trees [25]

  • Cliffs [13]

  • Rocks [14]

  • Small flowers [27]

  • Aroid plants [4]

  • Big flowers [21]

  • Bushes [3]

  • Grass + Stem grass [17]

  • Stumps, logs, branches [11]

โœจShaders [8]: Vegetation [4], Water, Clouds, Rocks, Godrays.


๐Ÿ’จParticle Effects [6]: Dust, Dust 2, Falling Leaves, Fireflies, Fog, Wind Trails, Fluff.


๐Ÿ—ปTerrain unique materials [7] + variants: Grass, Sand, Mud, Rocks, Rocks 2, Moss, Snow.


๐ŸŒช๏ธSystems and Managers [2]: Animation, Wind.


๐ŸŽž๏ธ Animation profiles [x]


๐Ÿ“‚ Source files [x]: spp file


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๐ŸŒฟ Polished details

Optimized polycount with LODs, no floating geometry, no blurry textures, no โ€œjelly-likeโ€ animations.


๐Ÿ’จAnimation Manager and Wind System


The Wind Manager helps you create dynamic real-time weather in your world, from calm to stormy.


The built-in animation system gives you flexible control over weather response and the animations themselves. Vegetation, water, clouds, particles โ€” everything is connected! You can also connect your custom particles and shaders.



๐ŸŽจVisual Customization


Shaders. Most shaders include color customization properties to adjust the look directly in the engine. Mixing with your custom shaders is supported (custom stylized lighting, outline, glow, etc.).


The Rocks shader has an enhanced customization system and can look very different. The Scale Adapt feature helps you keep resolution consistent while scaling rocks as needed. Full Rocks Shader description HERE.


Source Files. Substance Painter file and source texture maps are included and allow you to restyle the look, finding your sweet spot between stylized and semi-stylized visuals.


A custom generator helps you repaint textures quickly using texture maps.


โ˜๏ธ Volumetric clouds

ะกustomizable volumetric clouds with adjustable density, shape, and movement โ€” from light, airy skies to heavy, stormy cloud cover. Enhance scene immersion and add rich depth and atmosphere, while remaining highly optimized for real-time performance.





GPU Instancer or another GPU instancing solution is recommended.

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