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Media 1 for listing ObjectDeliverer

Description

ObjectDeliverer is a data transmission / reception library for Unreal Engine (C ++, Blueprint). It has the following features.

  • Communication protocol, data division rule, serialization method can be switched by part replacement.
  • Available for both C ++ and Blueprint

Communication protocol

The following protocols can be used with built-in. You can also add your own protocol.

  • TCP/IP Server(Connectable to multiple clients)
  • TCP/IP Client
  • UDP(Sender)
  • UDP(Receiver)
  • Shared Memory(Windows only support)
  • LogFile Writer
  • LogFile Reader

Data division rule

The following rules are available for built-in split rules of transmitted and received data.

  • FixedSize
  • Header(BodySize) + Body
  • Split by terminal symbol
  • No division

Serialization method

  • Byte Array
  • UTF-8 string
  • Object(Json)

Included formats

  • logo of Unreal Engine format