Description
ObjectDeliverer is a data transmission / reception library for Unreal Engine (C ++, Blueprint). It has the following features.
- Communication protocol, data division rule, serialization method can be switched by part replacement.
- Available for both C ++ and Blueprint
Communication protocol
The following protocols can be used with built-in. You can also add your own protocol.
- TCP/IP Server(Connectable to multiple clients)
- TCP/IP Client
- UDP(Sender)
- UDP(Receiver)
- Shared Memory(Windows only support)
- LogFile Writer
- LogFile Reader
Data division rule
The following rules are available for built-in split rules of transmitted and received data.
- FixedSize
- Header(BodySize) + Body
- Split by terminal symbol
- No division
Serialization method
- Byte Array
- UTF-8 string
- Object(Json)
Included formats
- versions