Descripción
🎮 Playable Demo: Demo
📄 Video Link: Video
Give your rifle-carrying third-person character a complete low-profile combat stance with the Male Rifle Crouch Movement Mocap Animation Pack. This collection features 113 crouch rifle animation sequences (~4.9 minutes of motion), plus a ready-to-use Aim Offset. Every clip was captured on a Vicon optical motion capture system and then cleaned by hand. It is built for stealth, cover-based and tactical shooter gameplay.
The pack is a complete crouch rifle set:
- Crouch Walk and Crouch Jog in 8 directions (F, B, L, R, FL, FR, BL, BR), each with Start, Loop and End
- ADS (Aim Down Sights) Crouch Walk in 8 directions, each with Start, Loop and End
- Turn-In-Place 90° / 180° Left / Right while crouched
- Walk and Jog Turn Starts 90° / 180° Left / Right
- Crouch Idle, Gesture and ADS Idle
- ADS Fire (5 variations) and ADS Reload (2 variations) in crouch
- Aim Offset: 11 poses from 90° up to 90° down and 45° left / right, plus a ready-to-use Aim Offset asset
- Light Hit reactions (Front / Back / Left / Right): the character absorbs the hit and stays in crouch
- Transitions between crouch and stand (relaxed and ADS)
Together these are the building blocks for a crouch rifle state in your character's Animation Blueprint.
All animations are authored on the official UE5 Skeleton, so they drop straight into any UE5 project without retargeting.
(Note: This pack contains only animation assets, 3D meshes and skeletons. It does not include any Blueprint logic or coded movement systems.)
🔥 Key Features:
Total Animations: 113 high-quality crouch rifle Animation Sequences (120 FPS; Aim Offset poses 30 FPS).
Vicon Motion Capture: Recorded on a Vicon optical mocap system and hand-cleaned.
Crouch Locomotion: Walk and Jog in 8 directions (F, B, L, R, FL, FR, BL, BR), each with Start / Loop / End.
ADS Locomotion: Aim Down Sights Crouch Walk in 8 directions, each with Start / Loop / End.
Turns: Turn-In-Place 90° / 180° Left / Right, Walk and Jog Turn Starts 90° / 180° Left / Right.
Combat: ADS Idle, 5 Fire and 2 Reload animations in crouch.
Aim Offset: 11 aim poses (Up 90 / 45, Center, Down 45 / 90, Left / Right 45) plus a ready-to-use Aim Offset asset (Yaw -45..45, Pitch -90..90) built from additive mesh-space copies.
Hit Reactions: 4 Light Hits from Front / Back / Left / Right, staying in crouch.
Transitions: Crouch to stand and stand to crouch, relaxed and ADS.
Root Motion: Walk, Jog, ADS Walk and Turn Start animations carry root motion on the root bone; Turn-In-Place rotates the root.
📋 Animation List (113):
- Idle & Gesture (2)
- Turn In Place (4)
- Crouch Walk (24)
- Crouch Jog (24)
- Walk Turn Starts (4)
- Jog Turn Starts (4)
- Transitions (2)
- Light Hit Reactions (4)
- ADS Crouch Walk (24)
- ADS Idle, Fire & Reload (8)
- ADS Transitions (2)
- Aim Offset Poses (11)
UE5 Skeleton: the standard Epic UE5 Skeleton, so the clips stay fully compatible with Manny, Quinn and MetaHuman retargeting via IK Rig.










