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Beschreibung

🎮 Playable Demo: Demo

📄 Video Link: Video

Give your rifle-carrying third-person character a complete low-profile combat stance with the Male Rifle Crouch Movement Mocap Animation Pack. This collection features 113 crouch rifle animation sequences (~4.9 minutes of motion), plus a ready-to-use Aim Offset. Every clip was captured on a Vicon optical motion capture system and then cleaned by hand. It is built for stealth, cover-based and tactical shooter gameplay.

The pack is a complete crouch rifle set:

- Crouch Walk and Crouch Jog in 8 directions (F, B, L, R, FL, FR, BL, BR), each with Start, Loop and End

- ADS (Aim Down Sights) Crouch Walk in 8 directions, each with Start, Loop and End

- Turn-In-Place 90° / 180° Left / Right while crouched

- Walk and Jog Turn Starts 90° / 180° Left / Right

- Crouch Idle, Gesture and ADS Idle

- ADS Fire (5 variations) and ADS Reload (2 variations) in crouch

- Aim Offset: 11 poses from 90° up to 90° down and 45° left / right, plus a ready-to-use Aim Offset asset

- Light Hit reactions (Front / Back / Left / Right): the character absorbs the hit and stays in crouch

- Transitions between crouch and stand (relaxed and ADS)

Together these are the building blocks for a crouch rifle state in your character's Animation Blueprint.

All animations are authored on the official UE5 Skeleton, so they drop straight into any UE5 project without retargeting.

(Note: This pack contains only animation assets, 3D meshes and skeletons. It does not include any Blueprint logic or coded movement systems.)

🔥 Key Features:

Total Animations: 113 high-quality crouch rifle Animation Sequences (120 FPS; Aim Offset poses 30 FPS).

Vicon Motion Capture: Recorded on a Vicon optical mocap system and hand-cleaned.

Crouch Locomotion: Walk and Jog in 8 directions (F, B, L, R, FL, FR, BL, BR), each with Start / Loop / End.

ADS Locomotion: Aim Down Sights Crouch Walk in 8 directions, each with Start / Loop / End.

Turns: Turn-In-Place 90° / 180° Left / Right, Walk and Jog Turn Starts 90° / 180° Left / Right.

Combat: ADS Idle, 5 Fire and 2 Reload animations in crouch.

Aim Offset: 11 aim poses (Up 90 / 45, Center, Down 45 / 90, Left / Right 45) plus a ready-to-use Aim Offset asset (Yaw -45..45, Pitch -90..90) built from additive mesh-space copies.

Hit Reactions: 4 Light Hits from Front / Back / Left / Right, staying in crouch.

Transitions: Crouch to stand and stand to crouch, relaxed and ADS.

Root Motion: Walk, Jog, ADS Walk and Turn Start animations carry root motion on the root bone; Turn-In-Place rotates the root.

📋 Animation List (113):

- Idle & Gesture (2)

- Turn In Place (4)

- Crouch Walk (24)

- Crouch Jog (24)

- Walk Turn Starts (4)

- Jog Turn Starts (4)

- Transitions (2)

- Light Hit Reactions (4)

- ADS Crouch Walk (24)

- ADS Idle, Fire & Reload (8)

- ADS Transitions (2)

- Aim Offset Poses (11)

UE5 Skeleton: the standard Epic UE5 Skeleton, so the clips stay fully compatible with Manny, Quinn and MetaHuman retargeting via IK Rig.

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