
Описание
Fog Area is a handy, blueprint-based tool that adds procedural, noise-driven local fog to your scenes. It is easy to use and highly customizable. The package includes pre-baked noise textures for optimized runtime performance. The core fog shader supports two types of local volumes: sphere and box.
Features:
Lightweight
Self-shadows
Distance fields
Light shafts from a single directional light (sun)
Dynamic and static materials
Traces the underlying surface to align fog with the ground
Note: Environment excluded. Images were created using the Landscape Mountains project from Epic Games.











