
Description
DOCUMENTATION | DISCORD | DEMO PROJECT | REPLICATED & READY FOR MULTIPLAYER
Electrical System is a high-quality, multiplayer-optimized system designed to unify each electrical circuit placed by the player in an independent Electrical Manager. This system enables the player to design an infinite number of complex, large-scale electrical circuits in runtime. This pack is particularly well-suited to survival games, factory games or management games where a complete, realistic electrical network is required. You can modify and add your own features to the pack with disconcerting ease.
V2.1 Features:
Ability to determine maximum cable length
Improved save system with bug fixes and easier implementation with third-party assets
Many improvements (better management of the energy consumption system), optimizations and bug fixes with electrical manager, batteries and cable preview.
V2 Features:
Batteries that store excess energy and release it when the system needs it
Cable pulling preview
Ability to change the color of each cable independently
Fixes (better synchronization and more), improvements and overall optimizations
V1 Features:
Replicated and functional in multiplayer and singleplayer mode
Save & load system
Generators, transmitters and receivers, each with their own properties (generated energy, needed energy, name, type, max cable amount, toggleable)
Other type of electrical actor for setting up special behaviors and features if required
Selection, placement and destruction of electrical actors
Cable placement with realistic physics
Possibility of cutting cables connected to an electrical actor
Complete optimization thanks to an electrical circuit unification system based on an electrical manager
Automatic merging and splitting of electrical circuits
Widget with all electrical actor real-time data







