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Media 1 for listing Electrical System V2.1
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Description

DOCUMENTATION | DISCORD | DEMO PROJECT | REPLICATED & READY FOR MULTIPLAYER

Electrical System is a high-quality, multiplayer-optimized system designed to unify each electrical circuit placed by the player in an independent Electrical Manager. This system enables the player to design an infinite number of complex, large-scale electrical circuits in runtime. This pack is particularly well-suited to survival games, factory games or management games where a complete, realistic electrical network is required. You can modify and add your own features to the pack with disconcerting ease.

V2.1 Features:

  • Ability to determine maximum cable length

  • Improved save system with bug fixes and easier implementation with third-party assets

  • Many improvements (better management of the energy consumption system), optimizations and bug fixes with electrical manager, batteries and cable preview.

V2 Features:

  • Batteries that store excess energy and release it when the system needs it

  • Cable pulling preview

  • Ability to change the color of each cable independently

  • Fixes (better synchronization and more), improvements and overall optimizations

V1 Features:

  • Replicated and functional in multiplayer and singleplayer mode

  • Save & load system

  • Generators, transmitters and receivers, each with their own properties (generated energy, needed energy, name, type, max cable amount, toggleable)

  • Other type of electrical actor for setting up special behaviors and features if required

  • Selection, placement and destruction of electrical actors

  • Cable placement with realistic physics

  • Possibility of cutting cables connected to an electrical actor

  • Complete optimization thanks to an electrical circuit unification system based on an electrical manager

  • Automatic merging and splitting of electrical circuits

  • Widget with all electrical actor real-time data

Included formats