
Descrizione
The scene combines the style of the trenches of World War I and World War II, and supports the use of blueprints or unreal landscape spline to create dynamically editable trenches
- The scene uses dynamic lighting and no lightmap,and need to support global clip plane for Planar Reflections
- The scene uses SSAO and DFAO. It is necessary to turn on the generate of mesh distance field and turn off the screen space global illumination.
- All weapons in the scene do not include rigs and animations
- Contains a Multipurpose Blueprint that generates trenches with spline (to ensure your landscape is not damaged, please read the guide before using it)
- If you have any questions,please send me email first.





















